Professional ENNIE award-winning freelance Illustrator working with multiple studios including:
Wizards of the Coast
SEGA Europe
CD Projekt Red
Modiphius Entertainment
Team 17
Paizo Publishing
Skybound
Roxley Game Laboratories
AEG
Ghostfire Gaming
Arcane Wonders
...Just to name a few!
To view a larger sample of clients, please browse my portfolio for descriptions and products.
I've been working as a professional illustrator since 2009. Please send your inquiries to rivmammoli(at)gmail.com !
Creating maps for books and vtt
Art director and "in-house" illustrator for board games at Arcane Wonders (full time)
Game concepts for monsters for Project Bismuth, cancelled in 2024
Contract illustration for in-game assets
Working since 2009 with Paizo Publishing as an illustrator and principal cartographer for Pathfinder and Starfinder RPGs.
Worked as a character/environment concept artist for Overcooked 2. Created environment and UI layouts for production.
Worked on Sonic Dash 2 as a concept artist/illustrator, creating assets in-game such as skyboxes, backgrounds, and concepts for characters, objects, and environments.
Worked on Kingdom Conquest: Dark Empire as concept artist and monster/character illustrator for over 100 units.
Worked on Sonic Forces: Speed Battle as a concept artist and illustrator for levels and skyboxes.
Currently working on an unannounced iOS title.
Worked on multiple assets for marketing and publications, including maps for the Witcher Adventure Board Game, as well as The Witcher 3 Collector's Edition game map.
Working as a concept artist/painter for 2D games on mobile. Titles yet TBD.
Worked as Lead Concept Aritst on multiple game titles, including two Mystery Legends publications, as well as iOS games such as Super Skyland. Worked as the main artist in the studio, creating assets from concepts to marketing, and even UI and Sprite Sheets.
Worked as in in-house contract concept artist at Playfirst Games, on their Love and Death game title.